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Great War at Sea - Cruiser Warfare

APL0702

In Great War at Sea - Cruiser Warfare, you will play, during the First World War, the German fleet of Admiral Maximilian Graf von Spee who is trying to return to Germany or the Allied fleet who is trying to stop it.
  • English
  • From 12 years old
  • 30mn to 1h
  • 2 to 4 player(s)
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47,88 €

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In Great War at Sea - Cruiser Warfare, 

you will play, during the First World War, the German fleet of Admiral Maximilian Graf von Spee who is trying to return to Germany or the Allied fleet who is trying to stop it.

In the summer of 1914, Admiral Maximilian Graf von Spee's small fleet in East Asia was threatened by the powerful Japanese navy, much larger than the German cruiser squadron. The admiral therefore decided to return to Germany by force. After an epic journey across the Pacific, his cruisers found themselves off the Falkland Islands in a final battle.

Cruiser Warfare gives the Great War at Sea series its largest scope to date: the whole world. British, German, Japanese, Italian, Austro-Hungarian, Russian and Dutch ships began as in August 1914. The German player must disrupt Allied trade and try to bring the cruisers back to Germany. The Allied player must hunt them down and destroy them before they wreak havoc.

The Cruiser Warfare map is divided into maritime areas with different search rules between German ships looking for targets to destroy and Allied ships chasing them. Once contact is made, the fight is resolved according to the standard game rules.

Great War at Sea - Cruiser Warfare is a complete game: everything you need to play (except the dice) is included.

Theme(s) HistoryWarNavigation
Language(s) English
Mechanism(s) ConfrontationWargame
Author(s) Michael Bennighof, Brian L. Knipple
Editor Avalanche Press
Content
  • One 32-page book.
  • One 28 x 22-inch World Map.
  • One 22 x 22-inch Tactical Map.
  • 280 playing pieces.
  • Charts and organizational cards.
  • Ship data booklet.

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