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Corsairs of Valeria

DMGCOR001

The current commodore being lost at sea, you and your privateer companions have undertaken to become his successor! The first captain to fill six boxes will be the next commodore.
  • English
  • From 8 years old
  • less than 30mn
  • 2 to 5 player(s)

28,95 €

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With the current Commodore lost at sea, you and your fellow Corsairs have set out to complete the traditional challenge – the first captain to sail the Valerian Isles and gather enough silver to fill six treasure chests will be the next Commodore. Seize the dice and roll, you scurvy Orc lover!

Coins earn you silver, Grog gives you the power to re-roll your dice, Cannons let you attack merchant ships or opponents to take their silver, and Maps move your ship forward. Watch out for the curses though, because each one you roll means a silver coin lost to Exekratys, or more commonly known as Skull Island to true Corsairs.

Your Captain card gives you a special player power that could help you win, if you use it to your best advantage.

The first player to reach Skull Island will get all of the coins lost to cursed dice, but if that doesn't fill your sixth treasure chest, the race resets and you keep on sailing. And, if you no Captain gains their sixth treasure by the second time someone reaches Skull Island, the game ends and the Captain with the most Treasure and Silver wins the game!
Theme(s) OceanPirates
Language(s) English
Mechanism(s) DicePowers
Author(s) Wouter van Strien
Artist Mihajlo Dimitrievski
Editor Daily Magic Games

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