Terra Mystica: Fan Factions includes 20 new factions for the game! All of these factions were submitted by fans and vetted to produce a high-quality, “must-have” expansion for the classic game.
All of the new factions are completely compatible with the base game, Fire & Ice, and Merchants of the Sea.
New Factions :
- Architects – Focus on Building Bridges
- Archivists – Interact with more Bonus Cards
- Atlanteans – Start the Game with a Stronghold which help with Power
- Changelings – Use 3 Differing Types of Terrain each Game
- Chash Dallah – Additional Income Track & Coins as Power
- Children of the Wyrm – Lose less VP to Gain Power
- Conspirators – Favor Options
- Dynion Geifr – Fire Affinity and Converted Priests worth additional Workers/Coins
- Enlightened – Power transforms terrain & better conversion rates
- Firewalkers – Pyro token dictates power gain and Victory Points transform terrain
- Geologists – Transform changing terrain using its Glowing Rock
- Goblins – Use Treasure to gain Rewards
- Kingdom of Ember – Use Lava instead of Spades
- Prospectors – Golden Spades replace Spades
- Selkies – Build on the River
- Snow Shamans – Advance faster on Shipping or Conversion Track
- Time Travelers – Score Previous and Next Rounds
- Treasurers – Resources can (Coins, Workers, and Priests) go into Treasury to Double
- Wisps – When Building Trading Posts, you may transform Terrain
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