The richest captain will go down in history as the Pirate King!
You steer a ship on each of the three "tracks", the paths that cross the Caribbean Sea. Each turn, you play three cards from your hand to move your ships. Your cards have a basic movement number, and often a side action. You can use either one to move your ships on the track or get special advantages.
Each of the three tracks meander through the Caribbean islands towards your ultimate goal: the Spanish treasure galleon in Trinidad.
Along the way, there will be detours that will lead you to merchant ships that may be looted, and towns that can be visited to cash in your loot in exchange for treasure. Looting merchant ships and cities you visit also allows you to recruit more crew members (maps) for your crew (deck).
The better your deck, the faster your ships can move. Deciding when to make detours for looting and recruiting and when to sail towards your final goal is an important decision that every pirate captain must make.
The first pirate captain to reach the Treasure Galleon at the end of a trail ends the game. Each pirate ship scores points based on where it has finished on each trail, as well as for treasures earned by selling the loot.
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