Since time immemorial, the four great peoples of the Lowlands have been fighting for the Eternal Mountains.
After yet another battle, the great sages realized that no one would win by bloodshed. They decided that the conflicts would be settled with agility and intelligence. An arena was carved out for the Captains and their pitchers.
Here they would compete for victory. In Pitch Out, you lead a team of 5 pitchers to victory. Players take turns playing against one of their team's pitchers. As soon as a pawn leaves the playing field, it is eliminated.
A player loses the game if his captain leaves the field or if he is alone. In addition to the flick, each piece has an activation power. A game is played in two winning rounds.
Will you choose to play with the Nomads or the Seeds?
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