Sentinels of the Multiverse - Void Guard


Void Guard is a special Mini-Expansion for Sentinels of the Multiverse that includes not 1, but 4 Heroes.
  • English
  • From 10 years old
  • 30mn to 1h
  • 2 to 5 player(s)

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19,95 €

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The team known as the Southwest Sentinels were in trouble. Chokepoint had blindsided them in their headquarters in Fort Adamant. It was a rough fight. The fact that the heroes were getting no military support in this fight, and that no alarms had been set off by Chokepoint’s entirely unstealthy arrival was not immediately concerning to them, but the Southwest Sentinels began to realize things were not quite what they had assumed. They fled through the military installation, narrowly dodging the attacks from Chokepoint. As they entered the lower levels, Chokepoint tore through a wall before them, and then was incapacitated by a blast of power. The wall she had just destroyed housed a secret room the heroes had never seen before. In that room were four large glowing crystals, each radiating a different spectrum of energy. Behind them, Chokepoint groaned and began struggling to her feet. She would be back at full power in no time - the heroes had a choice to make. And they choose survival. Now, Doctor Medico, Mainstay, The Idealist, and Writhe harness the power of Oblivion Shards and fight against the end of all things. They hold back the Void when no one else can. Sentinels of the Multiverse: Void Guard is a box set of four hero characters, complete with their own hero character cards and decks.

Nick Hernandez, AKA Doctor Medico, is fully formed of living energy, and his healing capabilities far outpace any of his medical knowledge. However, the Shard within his chest pulses with a malevolent energy. In combat, he still heals and protects his allies, though he’s grown more and more intent on the destruction of their foes as well.

Jackson Bravo has always made his home on the open road, and as Mainstay, he fights to keep that road safe. Now he wields his massive Oblivion Shard on the end of a chain, attempting to break it against every opponent he can find. He knows that the strength of the shard is both a great boon, but also a danger to him and those he cares about.

Dr. Medico and Mainstay saved Miranda Fischer from an infernal contraption built by her supposed parents. The event wiped her memory, but she quickly progressed to a capable young adult with impressive psychic powers! After The Idealist gained an Oblivion Shard, her projections grew in power. But will that power come at a price Miranda can survive?

Eugene Wilkenson used his inventions to rob banks out of necessity. His research needed funding. After being defeated by the Sentinels, he joined them. After all, he needed to get out of prison. Then, he needed more power and an Oblivion Shard called out to him. Now, Writhe has a need to invent again. And his inventions have a cosmic… necessity.
Theme(s) Comic Book
Language(s) English
Mechanism(s) PowersCards
Note globale 4.6
Editor Greater Than Games LLC
  • 164 new cards
  • 4 divider cards

Is an Extension of

Product Family

This game is recommended by 1 of our Customers

The Customers have given a rate of 5/5 on this product
  • on 05/11/19 Verified purchase

    Une nouvelle itération pour jouer les sentinels en mode solo, chacun de leur côté, ou bien pour les avoir en mode vengeance pour chacun des joueurs.

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