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13 Minutes : The Cuban Missile Crisis

11963

13 Minutes is a card-driven micro game with tough decision. Playing either President Kennedy or Khrushchev, your aim is to exit the Cuban Missile Crisis as the most powerful superpower.

  • English
  • From 10 years old
  • less than 30mn
  • 2 player(s)
5

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5 phib'z

Products 5, Total cart bonus 0, and Pre-order bonus 0

Playful reviews about this game

  • Global rate
    4.2/5*
    *Weighted average calculated according to the general average of the store
  • Customers (1)
    3/5
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9,90 €

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13 Minutes is a card-driven micro game with tough decision. Playing either President Kennedy or Khrushchev, your aim is to exit the Cuban Missile Crisis as the most powerful superpower. During the game you will play five Strategy cards that you use to place Influence cubes on battlegrounds to score majorities, or to manipulate battlegrounds. Played cards turn into new battlegrounds so the world map is ever changing. Be careful, because each decision is important and you may trigger global nuclear war.

Contents:    13 Strategy cards

  •     26 Influence cubes (13 blue and 13 red)
  •     1 Rulebook
Theme(s) Politic
Language(s) English
Mechanism(s) Cards
Author(s) Asger Sams GranerudDaniel Skjold Pedersen
Artist Jacob Walker
Note globale 4.2
Editor Jolly Roger Games

This game is recommended by 1 of our Customers

They liked...

Jean Pierre L. on 07/15/19 Verified purchase

3/5
Simple, je lui préfère son aîné 13 jours. Néanmoins, la stratégie est présente.
  • on 07/15/19 Verified purchase

    3/5
    Simple, je lui préfère son aîné 13 jours. Néanmoins, la stratégie est présente.

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