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Polynesia

GIG-LUPO-FR

The frequent tremors, the looming clouds over the crater, and the ever-increasing smell of sulfur make it clear that it is time to escape. Direct your tribe through the waters of the Pacific in search of a new home, safe from the impending eruption of the volcano.
  • French
  • From 12 years old
  • 1 to 2h
  • 2 to 4 player(s)
20

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Playful reviews about this game

  • Global rate
    4.4/5*
    *Weighted average calculated according to the general average of the store
  • Bloggers (1)
    4/5

34,90 €

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Shipping from 1.95€ - Free from 60€ (metropolitan France)

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The frequent tremors, the looming clouds over the crater, and the ever-increasing smell of sulfur make it clear that it is time to escape. Direct your tribe through the waters of the Pacific in search of a new home, safe from the impending eruption of the volcano. Explore new sea routes that lead to unvisited islands, collect resources on those islands to offer to other tribes in exchange for their knowledge, and continue sailing in search of a safe place — all this being done to save as many of your tribe members as possible and lead them to new lands where they can prosper. The most successful individual through this difficult mission will be appointed the supreme chief of the Polynesian tribal group.

In Polynesia, players must save their tribe members from the dangers of the volcano by taking them to the islands that will give them the most points. At the same time, players must try to reach the objectives set by the tide cards, which will vary from one game to another. To succeed, players must collect resources in the form of fish and shells that will allow them to explore new sea routes, use the routes of other players, and sail from one island to another.

Polynesia is played in rounds, and each round is divided into two phases. In the action phase, each player has three turns in which they can perform one of three actions: sail, explore, or populate and fish. In the maintenance phase, the volcano activity is checked for activity, and each player can collect resources depending on the islands where they have tribe members.
Theme(s) Oceania
Language(s) French
Mechanism(s) Construction
Author(s) Peer Sylvester
Artist Laura BevonDavid Prieto
Note globale 4.4
Editor Gigamic

This game is recommended by 1 of our Bloggers

The Bloggers have given a rate of 4/5 on this product
4/5
  • This game was played and recommanded by le.meeple.jaune, here its opinion:

    4/5

    POLYNESIA se distingue notamment par une alternance judicieuse de phases qui permet des valeurs d’action fluctuantes. Ainsi, en début de manche, il sera plus rentable de déplacer trois de ses pions Tribus que d’explorer en payant trois ressources. Ce changement de puissance des actions est vraiment très plaisant bien qu’il induise forcément la réalisation d’une action par rapport à une autre à un moment précis. De ce fait, la grande liberté promise à la lecture des règles du jeu se trouvent finalement restreinte. De plus, les contraintes fortes de déplacement et les intéractions omniprésentes réduisent encore un peu plus ce sentiment de liberté. En effet, les joueurs s’affrontent dans un théâtre de blocages et de coups foireux très nombreux et pouvant prendre des formes diverses.Toute action doit en ce sens être murement calculé et doit s’inscrire dans les objectifs à long terme des cartes Courant. Avec les fortes intéractions qu’il présente, POLYNESIA offre une meilleure expérience de jeu à partir de trois joueurs. Le vrai bémol se situe justement dans la lisibilité de ses possibles intéractions sur le plateau de jeu. Dès la deuxième manche, il est difficile d’avoir une vision précise de nos positions et de nos possibilités.Mais POLYNESIA accorde parfaitement sa facilité d’accès avec une profondeur tactique et stratégique bluffante. La variabilité des parties est assurée par les combinaisons différentes des cartes Courant piochées en début de partie et par un temps de jeu aléatoire. POLYNESIA est un jeu très malin et plutôt singulier. Il plaira aux amateurs de jeux très abstraits souhaitant prendre du bon temps dans un décor de rêve, qui peut s’avérer vite machiavélique.

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