It is the late 26th century. Earth is recovering from a catastrophic explosion that exterminated the majority of the population centuries ago and made most of the surface uninhabitable due to unearthly weather conditions.
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It is the late 26th century. Earth is recovering from a catastrophic explosion that exterminated the majority of the population centuries ago and made most of the surface uninhabitable due to unearthly weather conditions. The surviving humans organized along four radically different ideologies, called Paths, to rebuild the world as they see fit: Harmony, Dominance, Progress, and Salvation. Followers of the four Paths live in a fragile peace, but in almost complete isolation next to each other. Their only meeting point is the last major city on Earth, now just known as the Capital.
By powering up the mysterious Time Rifts that opened in the wake of the cataclysm, each Path is able to reach back to specific moments in their past. Doing so can greatly speed up their progress, but too much meddling may endanger the time-space continuum. But progress is more important than ever before: if the mysterious message arriving through the Time Rift is to be believed, an even more terrible cataclysm is looming on the horizon: an asteroid bearing the mysterious substance called Neutronium is heading towards Earth. Even stranger, the scientists show that the energy signature of the asteroid matches the explosion centuries ago...
Anachrony features a unique two-tiered worker placement system. To travel to the Capital or venture out to the devastated areas for resources, players need not only various Specialists (Engineers, Scientists, Administrators, and Geniuses) but also Exosuits to protect and enhance them — and both are in short supply.
The game is played in 4-7 turns, depending on the time when the looming cataclysm occurs (unless, of course, it is averted!). The elapsed turns are measured on a dynamic Timeline. By powering up the Time Rifts, players can reach back to earlier turns to supply their past "self" with resources. Each Path has a vastly different objective that rewards it with a massive amount of Victory Points when achieved. The Paths' settlements will survive the impact, but the Capital will not. Whichever Path manages to collect most points will be the new seat for the Capital, thus the most important force left on the planet...
|Theme(s)||Post-Apocalypse, Science Fiction|
|Author(s)||Richard Amann, Dávid Turczi, Viktor Peter|
|Artist||Villő Farkas, Laslo Forgach, Péter Meszlényi, László Fejes, Márton Gyula Kiss|
This game is recommended by 4 of our Bloggers
This game was played and recommanded by Le Labo Des Jeux, here its opinion:
Anachrony a su se hisser au top de mes jeux.
Du matos à foison, un thème ultra présent, un mode solo excellentissime et un design bien spécifique aux oignons, c’est LE jeu à posséder dans une vie de ludiste!
Oui il est long et sans insert c’est très long à ranger et à poser sur la table.
Mais aucun euro n’est gâché quand on y joue, on en est fier, on est contents et même la défaite cuisante infligée par le Chronobot passe, après tout comment lutter contre le temps ?
J’aime aussi la frustration apportée par le jeu, on ne peut pas tout faire alors qu’on en a envie, mais cela permet de relancer une partie rapidement pour essayer toute les stratégies possibles et donc on ne se lasse pas du jeu!
Anachrony c’est vraiment un jeu qu’il est bon pour y jouer !
This game was played and recommanded by 3 Minute Board Games, here its opinion:
Anachrony is one of the strongest games in the worker placement genre, and a game I really enjoy playing. Its made my top shelf and I don't see it leaving any time soon.
The theme is a post apocalyptic world, where a calamity is about to happen to earth. But time travel has forewarned you, so you can utilize time displacement to better prepare yourself for the coming apocalypse.
Strengths: One of the rare worker placement games that feels like a unique setting. Components are exceptional. Massive variety in factions, buildings and strategies. Arguably the best solo mode on the market for a worker placement game.
Flaws: Needs the powersuit expansion to look its best. Huge footprint. Step learning curve and quite rules heavy for a worker placement game.
Would best suit: A a group with a model painter, who likes traditional euro worker placement games, but wants something other than castle building.
This game was played and recommanded by SciFi-Universe, here its opinion:
This game was played and recommanded by Vin d'Jeu, here its opinion:
This game is recommended by 21 of our Customers
Frédéric M. on 03/18/17
Olivier G. on 08/07/19 Verified purchase
Marc C. on 06/29/18
Jeu absolument incroyable !!!!!!
A posséder absolument pour tous joueurs endurcis. Un thème incroyable, et incroyablement bien pensé dans sa mécanique, tout a été dit... .
Jérôme C. on 04/24/18 Verified purchase
Christophe t. on 12/02/17
Philippe G. on 11/22/17 Verified purchase
Marty G. on 11/05/17 Verified purchase
Pascal D. on 10/31/17 Verified purchase
Celine C. on 10/04/17 Verified purchase
Kévin W. on 09/25/17 Verified purchase
samuel v. on 09/18/17 Verified purchase
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