In Safari Golo, players compete to be the first to see six different types of land animals, but to do so they need to hop from island to island while trying to remember where everything is that they've already seen.
The game includes fifty tiles: six each of six different land animals, two whales, and three each of four other sea animals. Shuffle these tiles face down, then place five (still face down) around each of thee ten islands while the players start on the central, eleventh island. On a turn, a player first looks at any face-down tile on the board, then moves to any island adjacent to their current location except the one where they just looked at a tile, then they draw and reveal a tile from the island where they just arrived. If the tile shows a land animal, they keep it. (Exception: A player cannot have three tiles of the same type. If they would take one, they instead place it on any empty location on the game board.) If the tile shows a sea animal, they take the special action associated with that animal, then discard the tile.
If you arrive on an island with another player and that player has a duplicate animal that you don't already have, you can give them an animal tile of your choice to take one of the duplicated animals.
Collect six different types of land animals first, and you win! If multiple players complete their sextet the same round, then the player with the most overall animals wins.
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