A dinosaur capture game by Reiner Knizia, where helping each other is often necessary.
Aim of the game: To win the high value dinosaur cards to get the most points at the end of the game.
Rules: 3 dinosaur cards are placed on the table. To take them, you must have counters on all the squares. The player rolls the five dice. He must put at least one die aside each turn. If it's a capturing utensil, the player must place a counter on a free square where this utensil is drawn on the dinosaur card of his choice.
If it is the binoculars, nothing happens at this point. The player then decides whether to end his turn or to roll the remaining dice again, and so on. If the player decides to end his turn, he can take the fully completed dinosaur cards. The cards are then replaced with new ones. If the player cannot discard any dice, the next player must play. In this case, the fully completed cards are removed and replaced.
Binoculars: If, during his turn, a player has set aside all five dice and at least two of the dice show binoculars, the player may continue his turn and roll all five dice again. The game ends when there are no more dinosaur cards left (the number of cards to be played can be decided at the beginning).