Play as an ancient civilization as they prosper and collapse through time. Build gigantic monuments, raise impenetrable fortifications, and amass vast knowledge as the ages pass. The greatest civilizations will leave their mark long after their collapse. From times long forgotten to times recently lost, civilizations will rise and fall as the tide of time carries them.
Tides of Time is a drafting game for two players. Each game consists of three rounds in which players draft cards from their hands to build their kingdom. Each card is one of five suits and also has a scoring objective. After all cards have been drafted for the round, players total their points based on the suits of cards they collected and the scoring objectives on each card, then they record their score. Each round, the players each select one card to leave in their kingdom as a "relic of the past" to help them in later rounds. After three rounds, the player with the the most prosperous kingdom wins.
This game was played and recommanded by Kubenboites, here its opinion:
Un jeu de draft pour 2 joueurs, jouable en 10 minutes ?
Je dis bravo. Car le jeu reprend le concept de jeux minimalistes amené par nos amis asiatiques, et le fait bien.
Les parties rapides en appellent d'autres, le jeu convient parfaitement pour les temps très courts (terrasse de café, train, pause...).
This game was played and recommanded by Gautier, here its opinion:
Voici un jeu de draft pour 2 joueurs vraiment intéressant, il faudra marquer le plus de point possible à chaque manche et pour ça, on construira des bâtiments qui score en fonction d'autres bâtiments. Les cartes tournants entre les joueurs il faut sans cesse se souvenir des cartes qu'a l'autre joueur. De plus, on garde certains bâtiments entre les manches donc la stratégie se construit sur l'ensemble de la partie.