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Quartermaster General: The Cold War

PSCQMG201

Quartermaster General: The Cold War depicts the struggle between the aspirations of the Soviet Bloc, the West, and the Non-Aligned nationalist independence movements throughout the developing world.
  • English
  • From 14 years old
  • 1 to 2h
  • 3 to 6 player(s)
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Quartermaster General: The Cold War depicts the struggle between the aspirations of the Soviet Bloc, the West, and the Non-Aligned nationalist independence movements throughout the developing world.

You will play a Bloc of nations: the Soviet Bloc, the Western Bloc, or the Non-Aligned Bloc. Each Bloc is considered an enemy to each other Bloc, even if players decide to cooperate temporarily to preserve the balance of power. Each of the three Blocs may be played by one or two people, depending on the number of players.

On your turn, you’ll play cards to unfold a narrative of the Cold War, as it might have been. You may decide to use military force when espionage fails – but escalating tensions will reduce the penalty your enemies pay to use their WMDs in retaliation!

Components:

  • 216 cards
  • 6 Player Aid cards
  • Rulebook
  • Game board
  • 59 Army, Navy, and Air Force pieces
  • 1 Turn Track marker
  • 3 Victory Point markers
  • 6 Escalation Level markers
  • 6 Soviet Supply tokens
  • 6 Western Bloc Supply tokens
  • 2 Chinese Supply tokens

Theme(s) PoliticHistory
Language(s) English
Mechanism(s) CardsWargame
Author(s) Ian Brody
Editor PSC Games / Plastic Soldier Company

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