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Roll & Write

Roll & Write

qntn par qntn

  • Encore !

    4.6/5

    In Noch mal!, the dice determine which color and how many spaces you can mark off on your playing sheet — but the starting player may first evaluate what everyone's doing, then remove two dice, leaving everyone else to make their choices with the dice that remain...

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  • Welcome

    4.7/5

    In Welcome, players are American architects in the 50s, during the Baby Boom.

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  • Très futé !

    4.5/5

    A game of dice, combination and risk-taking ... for the smart!

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