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Throne of Allegoria

SPX-THRALL

Red price

In Throne of Allegoria, players take on the role of the Lords and Ladies of Allegoria, all vying to become the next monarch, and prove their worthiness to succeed to the throne.

  • English, German
  • From 12 years old
  • 1 to 2h
  • 2 to 4 player(s)
23

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Playful reviews about this game

  • Global rate
    4.4/5*
    *Weighted average calculated according to the general average of the store
  • Bloggers (1)
    4/5
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79,90 €

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In the land of Allegoria, Queen Gwendoline lies on her deathbed. Exactly how long she has left to live is uncertain. With no natural born heir to the throne, her realm rests on a sword's edge. Four houses, each represented by a champion of their own renown, vie to replace the ailing monarch and claim the Throne of Allegoria.

Reputation is fought for; influence hard won. Power is fleeting.

In Throne of Allegoria, players take on the role of the Lords and Ladies of Allegoria, all vying to become the next monarch, and prove their worthiness to succeed to the throne. They are supported by the realm's four most powerful houses: Roselie, the House of Roses; Culver-Lux, the House of Feathers; Antares, the House of Storms; and Umbral, the House of Shadows.

Over the course of six weeks, players need to make the best use of the local workforce, stake their claims, and win decisive battles in a tale of secrecy and supremacy. The player who has acquired the most influence at the end of the sixth week will be proclaimed the next monarch of Allegoria.

Theme(s) Medieval
Language(s) GermanEnglish
Mechanism(s) WorkersAction Points
Author(s) Robin Lees, Steve Mackenzie
Artist Harald Lieske
Note globale 4.4
Editor Spielworxx

This game is recommended by 1 of our Bloggers

  • This game was played and recommanded by Vin d'Jeu, here its opinion:

    4/5

    Le jeu permet plusieurs stratégies et la force militaire en est une.  Il est néanmoins dommage qu’elle soit desservie par un système de combats hasardeux.  De plus, si vous remarquez qu’une adversaire se renforce en combat, vous évitez de placer des soldats et elle n’aura rien à combattre si ce n’est quelques pillages peut rémunérateurs en points.  Autrement dit, toute une partie du jeu est peu intéressante et les joueuses vont toutes se rabattre sur le commerce, beaucoup plus fructueux.

    Il n’y a pas de montée en puissance dans Throne of Allegoria ce qui va laisser une sensation de répétitivité.  Le système de choix d’action laisse une certaine place à l’inattendu et le jeu aurait pu être mieux balancé en faveur du militaire.  C’est dommage car il recèle également de très bonnes idées comme les cartes boostant vos actions et les multiples objectifs apportant une belle variabilité dans vos parties.

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