flag_enflag_fricon_cardsicon_charactersicon_chequeicon_coeuricon_diceicon_discounticon_facebookicon_figurineicon_gifticon_helmeticon_instagramicon_lightningicon_meeple_circleicon_meepleicon_meeplesicon_megaphoneicon_opinion-bubbleicon_pandaicon_pen-brushicon_percenticon_postmanicon_ribbonicon_rocketicon_sherifficon_smiley-negativeicon_smiley-positiveicon_staricon_swordsicon_tankicon_thumbsicon_towericon_twittericon_videoicon_youtubeillus_bankwireillus_bubbleillus_cashondeliveryillus_cb_paypalillus_CBillus_chequeillus_rating-starslogo_paypallogo_philibert_noel_tabletlogo_philibert_noellogo_philibertlogo_ukoo
Let's go for the Summer Sales, from June 27 to July 25 incl. ! Buy a game, but not a price! See sales games

Approaching Dawn: The Witching Hour

WZK72932

Enter a brand-new world of witches and demons. In Approaching Dawn: The Witching Hour, players are coven members who are blood bound, meaning that what one witch does affects another member of the coven. 

  • English
  • From 12 years old
  • , 2 to 3h
  • 3 to 6 player(s)
38

By buying this product you can collect up to
38 phib'z

Products 38, Total cart bonus 0, and Pre-order bonus 0

Ask a question about this product

64,90 €

This product is no longer in stock

Free Shipping from 60€ (metropolitan France)

Enter a brand-new world of witches and demons. In Approaching Dawn: The Witching Hour, players are coven members who are blood bound, meaning that what one witch does affects another member of the coven. Black magic begets corruption, which is given to other members; conversely, White magic can heal your own corruption. But both types of magic are used to bind and banish the demons, imps, fey, possessed animals, and warlocks entering our world.

Each witch starts with spells that they know, but throughout the game can gain corruption to learn new spells and get familiars and artifacts. But how they choose to use these new cards each hour — whether as Black or White magic — will determine the successful completion of the scene (mission).

In this cooperative card game, each scene (mission) determines the goal of the game. If the scenes are played in order, they form a story arc, but you can play any scene in any order.

Theme(s) Fantastic
Language(s) English
Mechanism(s) Co-operative
Author(s) Kenneth C. Shannon III
Artist Jhoniel CentenoHal Greenberg
Editor Wizkids

Be the first to review this game

You have to be logged to submit reviews.

Newsletters Do not miss the fun news !

2. Select your subscriptions