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A World at War - 4th Printing

Reference: GMT0303-24

A World at War is a grand-strategic simulation of the Second World War, simulating military, economic, diplomatic and scientific research aspects on both the European and Pacific fronts.
  • English
  • From 14 years old
  • 4h and more
  • 1 to 8 players
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194,95€

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A World at War - 4th Printing

Description

A World at War recreates the entire Second World War on a grand strategic scale.

A World at War simulates the military, economic, political and diplomatic aspects of the conflict, as well as research and production. Players will be able to relive the Second World War and test what might have happened if events had taken a different course.

A World at War is based on the Advanced Third Reich/Empire of the Rising Sun game system.

A World at War contains a dozen scenarios ranging from the Battle of the Atlantic or Barbarossa to the entire war in Europe or the Pacific. But avid gamers will find it hard to resist testing their luck, skills and, above all, their nerves by tackling the whole war in the full campaign.

This version is identical to the 3rd printing, except that known errors have been corrected.

Contents:
  •         2,800 full-color die-cut counters
  •         Four sheets of 22“ x 30” color cards
  •         12 player aid cards
  •         196-page rule book
  •         72-page booklet of status sheets
  •         24-page research and diplomacy booklet
  •         24-page scenario booklet
  •         Eight 6-sided dice

Technical sheet

  • Author(s)
  • Language(s)
  • Theme(s)
  • Mechanism(s)
  • Overall score
    4.6
  • Warning(s)
    Warning! Not suitable for children under 3 years of age. Small parts. Choking hazard.
  • EAN 817054010493
  • Publishers GMT

Description

A World at War recreates the entire Second World War on a grand strategic scale.

A World at War simulates the military, economic, political and diplomatic aspects of the conflict, as well as research and production. Players will be able to relive the Second World War and test what might have happened if events had taken a different course.

A World at War is based on the Advanced Third Reich/Empire of the Rising Sun game system.

A World at War contains a dozen scenarios ranging from the Battle of the Atlantic or Barbarossa to the entire war in Europe or the Pacific. But avid gamers will find it hard to resist testing their luck, skills and, above all, their nerves by tackling the whole war in the full campaign.

This version is identical to the 3rd printing, except that known errors have been corrected.

Contents:
  •         2,800 full-color die-cut counters
  •         Four sheets of 22“ x 30” color cards
  •         12 player aid cards
  •         196-page rule book
  •         72-page booklet of status sheets
  •         24-page research and diplomacy booklet
  •         24-page scenario booklet
  •         Eight 6-sided dice

Technical sheet

  • Author(s)
  • Language(s)
  • Theme(s)
  • Mechanism(s)
  • Overall score
    4.6
  • Warning(s)
    Warning! Not suitable for children under 3 years of age. Small parts. Choking hazard.
  • EAN 817054010493
  • Publishers GMT

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