When mommy penguin hands out fish sticks, the little penguins leap from iceberg to iceberg. But when they jump on them, the icebergs keep turning around and reveal actions to be taken.
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The aim is to place all the icebergs in a circle with their white faces visible. Each player takes a penguin pawn and a penguin of the same colour. Place the penguins one behind the other starting from the mummy penguin iceberg (for the youngest player).
You take turns playing in a clockwise direction. Roll the dice and grab your penguin with one hand and the iceberg on which it is resting with the other hand. Then move your penguin forward by the number of unoccupied icebergs corresponding to the result of the dice, while simultaneously flipping over the iceberg it was standing on with the other hand.
If the penguin lands on an iceberg with an action symbol: Continue jumping according to the action symbol. If there is no action symbol, the turn is over, the die is given to the next player.
When the player jumps to Mummy Penguin at the end of a turn, he takes a fish stick.
The first player to receive two fish sticks from Mummy Penguin wins the game.
|Language(s)||English, French, Italian, German, Spanish, Dutch|
|Mechanism(s)||Dice, Race, Coordination|
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