It is the late 26th century. Earth is recovering from a catastrophic explosion that exterminated the majority of the population centuries ago and made most of the surface uninhabitable due to unearthly weather conditions. The surviving humans organized along four radically different ideologies, called Paths, to rebuild the world as they see fit: Harmony, Dominance, Progress, and Salvation. Followers of the four Paths live in a fragile peace, but in almost complete isolation next to each other. Their only meeting point is the last major city on Earth, now just known as the Capital.
By powering up the mysterious Time Rifts that opened in the wake of the cataclysm, each Path is able to reach back to specific moments in their past. Doing so can greatly speed up their progress, but too much meddling may endanger the time-space continuum. But progress is more important than ever before: if the mysterious message arriving through the Time Rift is to be believed, an even more terrible cataclysm is looming on the horizon: an asteroid bearing the mysterious substance called Neutronium is heading towards Earth. Even stranger, the scientists show that the energy signature of the asteroid matches the explosion centuries ago...
Anachrony features a unique two-tiered worker placement system. To travel to the Capital or venture out to the devastated areas for resources, players need not only various Specialists (Engineers, Scientists, Administrators, and Geniuses) but also Exosuits to protect and enhance them — and both are in short supply.
The game is played in 4-7 turns, depending on the time when the looming cataclysm occurs (unless, of course, it is averted!). The elapsed turns are measured on a dynamic Timeline. By powering up the Time Rifts, players can reach back to earlier turns to supply their past "self" with resources. Each Path has a vastly different objective that rewards it with a massive amount of Victory Points when achieved. The Paths' settlements will survive the impact, but the Capital will not. Whichever Path manages to collect most points will be the new seat for the Capital, thus the most important force left on the planet...
Theme(s) | Post-Apocalypse, Science Fiction | |
Language(s) | English | |
Mechanism(s) | Workers, Placement | |
Author(s) | Dávid Turczi, Viktor Peter, Richard Amann | |
Artist | Villő Farkas, Laslo Forgach, Péter Meszlényi, László Fejes, Márton Gyula Kiss | |
Overall score | 4.5 | |
Editor | Mindclash Games | |
EAN | 5999138700003 |
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Ce jeu est conseillé par 2 de nos Clients
Alain R. le 07/11/20
Un jeu magnifique au thème très original. Tous les composants sont de qualité. L'extension Chronobot permet d'y jouer parfaitement en solo. mais que dire de ces figurines qui amènent une immersion encore plus profonde!...
Incontestablement, fait partie de ma toplist, aux côté de Mage Knight.
Daniel M. le 03/11/20
Bonsoir,
Très bon jeux. Beaucoup de matériel est fournie de très bonne qualité.
Note 4 car un bémol est présent, en effet si l'on achète le jeu pour jouer en solo, bien que sur la boite figure le nombre de joueur de 1 à 5, il n'est pas possible de jouer en solo.
En effet le Chronobot (plateau, jetons, cartes et dé) ne fait pas partie du matériel de base. Rien ne le signifiant cela je pense qu'il serait bon de l'indiquer.
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