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Wavelength

WAV01

Wavelength is a social guessing game in which two teams compete to read each other's minds.

  • English
  • From 14 years old
  • 30mn to 1h
  • 3 to 10 player(s)
26

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26 phib'z

Products 26, Total cart bonus 0, and Pre-order bonus 0

Playful reviews about this game

  • Global rate
    4.2/5*
    *Weighted average calculated according to the general average of the store
  • Bloggers (1)
    3/5

44,95 €

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Shipping from 1.95€ - Free from 60€ (metropolitan France)

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Wavelength is a social guessing game in which two teams compete to read each other's minds. 
Teams take turns rotating a dial to where they think a hidden bullseye is located on a spectrum. One of the players on your team — the Psychic — knows exactly where the bullseye is, and draws a card with a pair of binaries on it (such as: Job - Career, Rough - Smooth, Fantasy - Sci-Fi, Sad Song - Happy Song, etc). The Psychic must then provide a clue that is *conceptually* where the bullseye is located between those two binaries.
For example, if the card this round is HOT-COLD and the bullseye is slightly to the "cold" side of the centre, the Psychic needs to give a clue somewhere in that region. Perhaps "salad"?
After the Psychic gives their clue, their team discusses where they think the bullseye is located and turns the dial to that location on that spectrum. The closer to the center of the bullseye the team guess, the more points they score!
Language(s) English
Mechanism(s) DeductionTeam
Author(s) Alex HagueWolfgang WarschJustin Vickers
Artist Sofie HannibalNan Na Hvass
Note globale 4.2
Editor Palm Court

This game is recommended by 1 of our Bloggers

The Bloggers have given a rate of 3/5 on this product
3/5
  • This game was played and recommanded by Gus & Co, here its opinion:

    3/5

    Un party-game co-créé par Wolfgang Warsch et son The Mind, qui reprend un peu le même principe : réussir à rentrer dans la tête de quelqu'un pour deviner un élément

    Assez fun, sans réussir à déclencher l'euphorie à la table, et très, trop approximatif pour convaincre ou amuser

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