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Between Two Cities: Capitals

STM505

Between Two Cities: Capitals develops the basic game by adding several new challenges: landscapes, neighborhoods and civic construction tiles.
  • English
  • From 8 years old
  • less than 30mn
  • 1 to 7 player(s)

Les avis ludiques sur ce jeu

  • Note globale
    4.6/5*
    *Moyenne pondérée calculée sur base de la moyenne générale de la boutique
  • Clients (1)
    5/5

19,95 €

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Now at the pinnacle of your career, you are sought after by two capital cities to build their city centers. Not only do you have to consider the natural features that were the reason for their founding, you also need to ensure the civic buildings are appropriately placed, and you must not forget to satisfy the citizens' demands along the way.

Between Two Cities: Capitals expands the base game by adding several new challenges: landscapes, districts, and civic building tiles. 
  • Landscape mats give each city a unique layout to build on and around.
  • Districts give players a majority bonus for connecting specific types of tiles.
  • Civic building tiles are a new type of building tile; each unique civic building wants to be adjacent to two specific tile types (and not one specific tile type).
This is not a standalone expansion; you need the original Between Two Cities game to play.
Language(s) English
Mechanism(s) DraftSimultaneityTeamTiles
Author(s) Matthew O'Malley
Artist Laura BevonBeth SobelAgnieszka Dabrowiecka
Overall score 4.6
Editor Stonemaier Games
Content
  • 7 landscape mats
  • 7 district cards
  • 21 civic building tiles
  • 3 district scoring tiles
  • 7 player aid cards
  • 7 pairs of city tokens

Ce jeu est conseillé par 1 de nos Clients

Les Clients ont donné une note de 5/5 sur ce produit
5/5
  • le 08/17/19

    5/5

    Chouette extension, qui apporte un petit peu de complexité (donc de durée de partie) en échange d'une bonne variation ! Je me demande juste si on n'a pas plus d'effet "chance" qu'avec le jeu de base. Mais je le recommande néanmoins !

    Ajoute :

    - des terrains qui donnent des contraintes dans le positionnement des tuiles (et permettent d'en isoler)

    - des bâtiments municipaux avec des contraintes du type "rapport plus si à côté des 2 types de bâtiments suivants, mais ne rapporte que 1 si à côté de cet autre type de bâtiment".

    - une valorisation différente des types de quartier, via objectifs publics d'avoir la majorité.

    - une mise à jour des automata.

    Il faudrait juste que tout rentre dans la boîte de base, mais c'est impossible. :-|

    1 personne a trouvé cet avis utile

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