Missions are the lifeblood of the conurbation. So if you want to live a long life, you'd better put away your gun and listen.
Infiltrations, extractions, burglaries, recoveries, assassinations, investigations, manhunts, chases... your contact can offer you all kinds of missions... and much more.
Ready to use. Each Mission includes a brief summary and details about the people and places involved, as well as the Countdowns and Guidelines you need to play it.
Modular. Each Mission includes design notes about its structure and ideas for modifying and customising it.
Annotated. Cold Cases is also filled with tips and tricks for the GM to handle tricky situations in play and modifications to the usual structure of The Sprawl to enrich and renew your gaming experience.
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