Orc leaders are if anything bigger and even more brutal than their troops. Chieftains can be armed with huge swords and are prone to making ferocious charges, but otherwise carry the usual weaponry and limited armour. Orc chieftains prefer to lead by example rather than worrying too much about tactical subtlety. The best fighters amongst them are champions, and woe betide anyone who gets in the way of these killing machines with options that include ferocious charge, irresistible charge, and vengeful.
Orc warriors are big brutes that favour crude weapons that we call swords for want of a better word but might equally well be described as cleavers, butcher’s knives, machetes and hedge hooks. They can also carry spears or halberds of equally brutish design. Bows and crossbows are also on the menu, though frankly Orcs are poor shots and are better employed a close quarters. They are at the top of their game when fighting hand-to-hand, with high natural strength and a choice of special rules including ferocious charge.
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