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Fallout Shelter

FFGZX06-EN

Fallout Shelter is the board game adaptation of Bethesda's famous post-apo video game. In this board game, based on the mechanics of worker placement, players will aim to build a better future underground, in the shelter.
  • English
  • From 14 years old
  • 1 to 2h
  • 2 to 4 player(s)

49,00 €

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The Earth has been devastated!

The Earth is now a field of ruins. For their survival, the survivors now occupy a Vault-Tec shelter located 2000 feet underground. The community is thriving and happy, but this fragile balance is called into question by the unexpected death of the supervisor.

In Fallout Shelter, each player plays a shelter officer in charge of a level, whose mission is to :

  •     protect the residents
  •     preserve their productivity and their joy of life

The players in the dugout compete to become the new supervisor. You will have to balance happiness and efficiency to lead your people to a better future.

By making the community happy enough, you may well become the next supervisor!

A competitive board game based on mobile gaming.

Fallout Shelter is a post-nuclear board game based on the mechanics of worker placement. Based on the world of successful mobile gaming, in Fallout Shelter, players are on a mission to build the best future underground. As the election of a new Supervisor approaches, the officer who has generated the most happiness among the residents will be sure to lock down the election and win.

With this adaptation, Fallout Shelter moves from a single-player experience to a competitive game.
Placement of workers
Fallout Shelter's game mechanics are based on the placement of workers. To begin with, each player has two residents. On their turn, a player can assign their residents to one of the shelter locations to perform tasks:

  •     produce resources
  •     build new rooms
  •     reproduce
  •     develop your skills
  •     Etc.

The round ends when the players have exhausted all their residents. The players can then retrieve them to prepare the next round.

The game ends in two different ways, when :

  •     A player manages to build six rooms at his dugout level.
  •     Players have exhausted all the threats present in the game.


Theme(s) Post-Apocalypse
Language(s) English
Mechanism(s) ManagementWorkers
Author(s) Andrew Fischer
Editor Fantasy Flight Games (US)

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