flag_enflag_fricon_affiliationicon_cardsicon_charactersicon_chequeicon_coeuricon_compteicon_diceicon_discordicon_discounticon_facebookicon_figurineicon_filtericon_gifticon_helmeticon_instagramicon_lightningicon_meeple_circleicon_meepleicon_meeplesicon_megaphoneicon_opinion-bubbleicon_pandaicon_paniericon_pen-brushicon_percenticon_playicon_postmanicon_ribbonicon_rocketicon_rssicon_sherifficon_smiley-negativeicon_smiley-positiveicon_sorticon_staricon_swordsicon_tankicon_threadsicon_thumbsicon_tiktokicon_top-gamesicon_towericon_twitchicon_twittericon_videoicon_wishlisticon_blueskyicon_youtubeillus_bankwireillus_bubbleillus_cashondeliveryillus_cb_paypalillus_CBillus_chequeillus_rating-starslogo_paypallogo_philibert_noel_bonnetlogo_philibert_noel_tabletlogo_philibert_noellogo_philibertlogo_ukoo

The sale is on, from 07/01 to 02/02 included! Buy a game, not a price 

See games on sale

A Land Once Magic

MB6003

NewRed price

A Land Once Magic is a conversational post-fantasy worldbuilding TTRPG by award-winning game designer Viditya Voleti and published by moreblueberries.

  • English

39,95 €

Shipping from 1.95€ - Free from 60€ (metropolitan France)

Add to a list:

Wishlists

Infinite Worlds in Your Pocket

What is a post-fantasy world?
  • A world of molten metal where society exists only on airships fueled by elemental blood. 
  • A world of wandering titans that leave warring ecosystems in their wake. 
  • A world where a theocratic regime rules a frozen sea with spellcraft stolen from unborn gods.
  • A world that shakes off the dull colors of traditional fantasy and invites the full spectrum of your imagination. 
  • With a deck of cards and a group of friends, you will have everything you need to build a world unlike any you have seen before.
At a Glance
  • Card-powered - All you need is the book and a deck of standard playing cards
  • Pick-up-and-play - Play begins as soon as you open the book and start talking 
  • GM-less - All players collaboratively share narrative control over the world
  • Replayability - No two games will be alike. Players begin with establishing a palette and choosing touchstones for the world. From there, a variety of prompts and tables help bring their world to life. What do you get when you combine a world that is “stormy, gold, and jagged” with Legally Blonde and Hellboy as touchstones?
  • For Fans of - Games like i’m sorry did you say street magic? and The Quiet Year

*See our Shipping Conditions