No Middle Ground covers the most decisive actions on the northern front of the 1973 Arab-Israeli Conflict.
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Rules for No Middle Ground include, among others, Time-on-Target artillery barrages, Combined-Arms tactics, Improved Positions, Minefields, Airborne and Commando assaults, as well as optional units that could have been deployed by both sides. The interactive, chit-pull formation activation recreates the chaos of battle while still allowing players to deploy and fight their armies.
No Middle Ground will test the resolve and skills of game novices and veterans alike. Although designed for two players, solitaire play is quite easy.
There are three scenarios:
|Editor||Landsknecht Publishing Services, Inc.|
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