Each turn, players position 4 meeples (workers called editors). They can choose 4 out of 6 spaces, called publishing tasks. There are 6 publishing tasks in total, which can be carried out in any order and lead to 6 specific player actions: hiring, development, ideas, printing, sales and copyright.
When a player prints a comic, he must pay using monetary resources ($) + 2 identical token ideas and display, on the table, the cover of the comic and, below it, a writer's card and an artist's card. The value of the comic (needed to collect orders on the card) will be the sum of the value of its creators (artist + writer). Each creative card has a value from 1 to 3.
The game lasts 5 turns.
The aim of the game is to accumulate the greatest number of fans, earn money by publishing comics and create the best portfolio of comics. There are three main ways to accumulate fans:
Throughout the game, a fan chart counts the number of fans accumulated by the comics, and awards victory points according to the player's ranking at the end of each round. In the final round, the number of fans is converted into victory points. The money accumulated is divided by 4.
Game in English. Rulebooks in English, Spanish, French, Italian and German available to download from https://liriusgames.com/fr-fr/pages/manuels
All stretch goals unlocked during the KS campaign for the standard version of the game.
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