You're not alone, and only one of you will leave this place alive!
It was supposed to be an easy job investigating this abandoned mansion. Suddenly, a shot rang out in the darkness, the bullet shattering the plaster behind you. It turns out that someone is there too, and only one of you will make it out alive.
Revolver Noir is a two-player game that puts you in the shoes of a private detective trapped in a dark mansion with a hostile stranger. Using a combination of detective work and calculated shooting in the dark, your aim is to track down your enemy and finish him off - before he does the same to you.
Set-up
- Give each player a deck of cards
- Each player chooses a piece to start with, then places the rest of their cards behind that piece in their hand. The visible card is your current location.
The turn alternates between players. On your turn, you have action points which you can spend on actions such as moving, shooting, listening, setting traps and using the room effect.
Using the room effect
Most of Revolver Noir's rooms have a unique effect, which can only be used when you're in that room. To trigger this effect, reveal your location, then follow the instructions on your room card.
Winning the game
The objective is simple: to win, you must hit your opponent twice.