In
Assyria, players lead nomadic tribes in ancient Mesopotamia, struggling to prosper between desert lands and fertile zones by rivers. Players need to feed their huts, expand territory, build wells and ziggurats, make offerings to gods, and compete for fertile land control. The game is played over successive “reigns” — at the end of each reign a flood reshuffles part of the map, forcing players to balance short-term gains and long-term investments.
Gameplay mixes resource management, spatial placement, strategic planning, and adaptation: each turn, food-cards determine turn order and expansion potential; hut and building placements depend on map geography (desert vs fertile lands); investments like wells or ziggurats secure long-term survival for your tribe
Second-hand Assyria, good condition, complete game.
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