Dungeon Twister is a tactical confrontation game designed by Christophe Boelinger and published by Asmodée Éditions.
This is a 2-player strategic dungeon battle game where each player controls a team of adventurers trapped inside a modular dungeon filled with traps and rotating rooms.
Objective of the game
The goal is to score more point
- Escaping characters from the dungeon
- Eliminating or neutralizing enemy characters
- Gaining strategic control of rooms
The unique twist: players can rotate sections of the dungeon, constantly changing the board layout and tactical possibilities.
The game is highly strategic, with no luck involved — victory depends entirely on planning, anticipation, and tactical mastery.
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