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Rifles in the Pacific

Reference: TBP046

Rifles in the Pacific (RITP) is the second of Gottardo Zancani’s solitaire RIFLES series (Rifles in the Ardennes).
  • English
  • From 14 years old
  • 1 to 2h
  • 1 player

56,50€

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  • Description
  • Technical sheet
  • Related products

Rifles in the Pacific

Description

A fast paced and exciting solitaire World War II game, Rifles in the Pacific offers electrifying tactical challenges in a tiny package.

Rifles in the Pacific (RITP) is the second of Gottardo Zancani’s solitaire RIFLES series (Rifles in the Ardennes). Rifles in the Pacific recreates the sweaty-palms action that characterized the Pacific Theater in World War II in a unique single-player format. We have replaced the hex-maps typical of World War II games with three beautiful, yet abstracted maps, representing the Pacific Theater and allowing for endless battlefield customization.

A simple solitaire system recreates small firefights (five to ten units per side) over a bevy of scenarios, including beach assaults, riverbank defense, random jungle patrols, raids on AA Gun emplacements and radio stations, and a campaign linking the missions together. Blind chit draws and die rolls, combined with artfully crafted charts create an impressive “artificial intelligence,” imbuing the game with true fog of war.

Technical sheet

Description

A fast paced and exciting solitaire World War II game, Rifles in the Pacific offers electrifying tactical challenges in a tiny package.

Rifles in the Pacific (RITP) is the second of Gottardo Zancani’s solitaire RIFLES series (Rifles in the Ardennes). Rifles in the Pacific recreates the sweaty-palms action that characterized the Pacific Theater in World War II in a unique single-player format. We have replaced the hex-maps typical of World War II games with three beautiful, yet abstracted maps, representing the Pacific Theater and allowing for endless battlefield customization.

A simple solitaire system recreates small firefights (five to ten units per side) over a bevy of scenarios, including beach assaults, riverbank defense, random jungle patrols, raids on AA Gun emplacements and radio stations, and a campaign linking the missions together. Blind chit draws and die rolls, combined with artfully crafted charts create an impressive “artificial intelligence,” imbuing the game with true fog of war.

Technical sheet

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