There are three ways to achieve your goal: Corruption, Propaganda, Hacking. What will your strategy be?
San is played like a classic deck-building game, except for three points that make it unique and refresh the genre:
To win the game, you have a choice between three paths: a tug-of-war and two races with distinct mechanics.
You build your strategy to achieve one of the three objectives, but also to slow down your opponent in theirs.
On your turn, you can only play one of the three available factions and keep the cards you couldn't or didn't want to play in your hand.
In addition to building your deck, you build your hand so that you can play the ultimate hand when the time comes.
No card reading is required, as the simple iconography makes the game immediately accessible.
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