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Codenames - Images

Reference: IEL-70511

Codenames Images is the image version of the cult game. Guess or guess more wacky images than each other. This edition keeps the same depth of play while being more visual.
  • French
  • From 10 years old
  • 30mn to 1h
  • 4 to 8 players

21,95€

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Codenames - Images

Description

The image version of the cult game

Codenames Images is a game of association based on highly evocative images, for 2 to 8 players (and more). Divided into two teams, participants take on the role of Master Spy or Agent.

The goal: to identify, based on clues given by the Master Spies, the images corresponding to their team's informants while avoiding those of the opponent—and especially the Assassin.

Each turn, a single clue word can point to several images. Teams put their observation, logic, and coordination skills to the test to be the first to make contact with all of their Informants, without making any mistakes.

The game is won by the first team to identify all of its Informants. Its sleek style, clear rules, and strong interaction make it an effective title for quick, friendly sessions with high replayability.

Contents:

  • 7 Orange team tiles
  • 7 Purple team tiles
  • 1 Double Contact tile
  • 4 Passersby tiles
  • 1 Assassin tile
  • 140 Image cards (67x67mm)
  • 60 Key cards (67x67mm)
  • 1 Key card holder
  • 1 rulebook

Technical sheet

Description

The image version of the cult game

Codenames Images is a game of association based on highly evocative images, for 2 to 8 players (and more). Divided into two teams, participants take on the role of Master Spy or Agent.

The goal: to identify, based on clues given by the Master Spies, the images corresponding to their team's informants while avoiding those of the opponent—and especially the Assassin.

Each turn, a single clue word can point to several images. Teams put their observation, logic, and coordination skills to the test to be the first to make contact with all of their Informants, without making any mistakes.

The game is won by the first team to identify all of its Informants. Its sleek style, clear rules, and strong interaction make it an effective title for quick, friendly sessions with high replayability.

Contents:

  • 7 Orange team tiles
  • 7 Purple team tiles
  • 1 Double Contact tile
  • 4 Passersby tiles
  • 1 Assassin tile
  • 140 Image cards (67x67mm)
  • 60 Key cards (67x67mm)
  • 1 Key card holder
  • 1 rulebook

Technical sheet

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