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Lock Up

Reference: INT74059

During the Dragul's invasion of Nalos, King Taron's loyal soldiers throw captured servants into the prison of Kulbak, where enchanted gates and constructor guards make escape almost impossible. Once a year, Taron brings the toughest band of prisoners of war into the Royal Colosseum.
  • French
  • From 10 years old
  • 1 to 2h
  • 1 to 5 players
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49,90€

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Lock Up

Description

Nasty gangs of inmates are trying to gain the best possible reputation in Kulbak prison.

You command a group of these captured Dragul. Gather bullies and smuggle them to improve your reputation. Reduce the guards' suspicions while establishing yourself as the most powerful gang in Kulbak. In just six days, Taron can give you the chance to fight for your freedom.

Lock Up: A Roll Player Tale is a competitive worker placement game for one to five players. In the game, players manage groups of minions (gnolls, kobolds, bugbears, goblins or insectoids) locked up in Kulbak prison.

Each turn, players try to keep the guards' suspicions under control while assigning their team to different locations in Kulbak. The player with the strongest team in each location at the end of each round gains the most resources, hires the most powerful members, builds the most powerful items, increasing their reputation. The player with the highest reputation after six turns wins the game.

Lock Up is a worker placement game in the Roll Player universe.

The game is played in three phases in each round :

Call - Players take turns placing their minions in different parts of the prison, some face up showing the strength of a unit and others face down, hiding the strength from other players.

Turn off the lights - Each area where there are minions is rated according to the strength of each player's team. Players receive resources and have the opportunity to recruit minions and build objects.
Patrol Phase - New resources are placed on the game board and guards patrol the dungeon. The most suspicious players are raided and their rooms are searched.

Contents

  • 1 Rulebook
  • 1 Game Board
  • 5 Crew Boards (1 in each player color)
  • 5 Holding Cells
  • 30 Crew Tokens (6 in each player color)
  • 1 Start Player Token
  • 1 First Player Token
  • 1 Round Marker
  • 5 Reputation Markers (1 in each player color)
  • 97 Cards
  •   - 30 Item Cards
  •   - 22 Tome Cards
  •   - 16 Goal Cards
  •   - 29 Goon Cards
  • 65 Resource Markers
  •   - 25 Green Scrap Markers
  •   - 15 Grey Scrap Markers
  •   - 15 Blue Potion Markers
  •   - 10 Yellow Gold Markers
  • 22 Power Markers
  • ​10 Suspicion Markers


For Solitaire Play

  • 1 Guard Board
  • 22 Guard Cards
  • 8 Location Cards.

Technical sheet

Videos

Tu Joues ou Quoi

Description

Nasty gangs of inmates are trying to gain the best possible reputation in Kulbak prison.

You command a group of these captured Dragul. Gather bullies and smuggle them to improve your reputation. Reduce the guards' suspicions while establishing yourself as the most powerful gang in Kulbak. In just six days, Taron can give you the chance to fight for your freedom.

Lock Up: A Roll Player Tale is a competitive worker placement game for one to five players. In the game, players manage groups of minions (gnolls, kobolds, bugbears, goblins or insectoids) locked up in Kulbak prison.

Each turn, players try to keep the guards' suspicions under control while assigning their team to different locations in Kulbak. The player with the strongest team in each location at the end of each round gains the most resources, hires the most powerful members, builds the most powerful items, increasing their reputation. The player with the highest reputation after six turns wins the game.

Lock Up is a worker placement game in the Roll Player universe.

The game is played in three phases in each round :

Call - Players take turns placing their minions in different parts of the prison, some face up showing the strength of a unit and others face down, hiding the strength from other players.

Turn off the lights - Each area where there are minions is rated according to the strength of each player's team. Players receive resources and have the opportunity to recruit minions and build objects.
Patrol Phase - New resources are placed on the game board and guards patrol the dungeon. The most suspicious players are raided and their rooms are searched.

Contents

  • 1 Rulebook
  • 1 Game Board
  • 5 Crew Boards (1 in each player color)
  • 5 Holding Cells
  • 30 Crew Tokens (6 in each player color)
  • 1 Start Player Token
  • 1 First Player Token
  • 1 Round Marker
  • 5 Reputation Markers (1 in each player color)
  • 97 Cards
  •   - 30 Item Cards
  •   - 22 Tome Cards
  •   - 16 Goal Cards
  •   - 29 Goon Cards
  • 65 Resource Markers
  •   - 25 Green Scrap Markers
  •   - 15 Grey Scrap Markers
  •   - 15 Blue Potion Markers
  •   - 10 Yellow Gold Markers
  • 22 Power Markers
  • ​10 Suspicion Markers


For Solitaire Play

  • 1 Guard Board
  • 22 Guard Cards
  • 8 Location Cards.

Technical sheet

Videos

Tu Joues ou Quoi

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