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TOTEM – The Spirits’ RPG

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Totem - The Spirits' RPG is a Narrative Map-Making Horror Role-Playing Game with simple rules inspired by classics of the Ghost Story genre.

  • English

22,95 €

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Shipping from 1.95€ - Free from 60€ (metropolitan France)

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Totem - The Spirits' RPG, a Narrative Map-Making Horror Role-Playing Game 

The game will guide your group of Seekers along a chilling voyage through the uncanny in search of contact with entities populating other planes of reality. You’ll explore haunted houses, exorcize demons, pry into the will of otherworldly entities with the Spirit Board, and even cross the threshold into the farthest reaches of Limbo!
In Totem - The Spirits' RPG the Game Master (GM) will take on the role of the Spirit and introduce otherwordly elements into a collaborative narrative where the players (referred to as the Seekers) must sketch the Map of the haunted location in an attempt to understand how to exorcise the Spirit.
During the investigation, the Spirit will reveal to the players three elements related to the reason for its presence in our world (the Bindings) and will present chilling challenges that must be resolved by flipping the Coin of Destiny.
With each Failure, the Seekers’ psychological or physical conditions worsen to the point where the Spirit might gain control of the them!
And… yes, you can also play with a Spirit Board!

A COMPLETELY DIFFERENT RPG

  • MAP-MAKING – after choosing a Scenario from the available options and the Archetype of Spirit (Wolf, Moth, Cat, or Crow, each with specific powers), the Seekers, in turn, will decribe what they see and their actions, then sketch the Map of the haunted place.
  • RULES-LIGHT – The game fits into the vein of narrative-driven RPGs, offering essential and immersive mechanics to foster interpretation rather than rules-oriented play. It is ideal for 2-3 hour one-shots, from 2 to 6 players (Master included), perfect even for those completely new to RPGs.
  • INVESTIGATIVE – The GM, playing the eerie role of the Spirit, develops the narrative building on the descriptions provided by the players and introduce otherworldly presences into the location.

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