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Colt Express

LUCOEX01FR

On the 11th of July, 1899 at 10 a.m., the Union Pacific Express has left Folsom, New Mexico, with 47 passengers on board.

  • French
  • From 10 years old
  • 30mn to 1h
  • 2 to 6 player(s)
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26,90 €

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On the 11th of July, 1899 at 10 a.m., the Union Pacific Express has left Folsom, New Mexico, with 47 passengers on board. After a few minutes, gunfire and hurrying footsteps on the roof can be heard. Heavily armed bandits have come to rob honest citizens of their wallets and jewels. Will they succeed in stealing the suitcase holding the Nice Valley Coal Company's weekly pay, despite it having been placed under the supervision of Marshal Samuel Ford? Will these bandits hinder one another more than the Marshal since only the richest one of them can come out on top?

In Colt Express, you play a bandit robbing a train at the same time as other bandits, and your goal is to become the richest outlaw of the Old West. The game consists of five rounds, and each round has two phases:

  • Phase 1: Schemin' Each player plays 2-5 action cards on a common pile, with the cards being face up or face down depending on the type of the round. Instead of playing a card, a player can draw three cards from her deck.
  • Phase 2: Stealin' The action cards are carried out in the order they were played, with a player's best laid plans possibly not panning out due to mistakes and oversights!

The game takes place in a 3D train in which the bandits can move from one car to another, run on the roof, punch the other bandits, shoot them, rob the passengers, or draw the Marshal out of position. The train has as many cars as the number of players, and each car is seeded with gems, bags of loot or suitcases at the start of play.

Each player starts a round with six cards in hand, with each card showing one of these actions. At the start of a round, a round card is revealed, showing how many cards will be played; whether they'll be played face up or face down, or individually or in pairs; and what action will occur at the end of the round (e.g., all bandits on top of the train move to the engine). You can pick up loot, gems or suitcases only by playing a "steal" card when you're in a train car that holds one of these items — but since everyone is planning to get these goods, you'll need to move, punch and shoot to get others out of your way. You can punch someone only in the same car as you, and when you do, the other bandit drops one of the goods he's collected and is knocked into an adjacent car.

Each player's character has a special power, such as starting the round with an extra card, playing your first card face down, or pocketing a bag of loot when you punch someone instead of letting it hit the ground.

You can shoot someone in an adjacent car or (if you're running on top of the train) anyone in sight, and when you do, you give that player one of your six bullet cards; that card gets shuffled in the opponent's deck, possibly giving her a dead card in hand on a future turn and forcing her to draw instead of playing something. If the Marshal ends up in the same car as you, likely due to other bandits luring him through the train, he'll be happy to give you a bullet, too.

At the end of the game, whoever fired the most bullets receives a $1,000 braggart bonus, and whoever bagged the richest haul wins!

Theme(s) Western
Language(s) French
Mechanism(s) CombinationProgrammingConfrontationPowers
Author(s) Christophe Raimbault
Artist Jordi Valbuena
Note globale 4.5
Editor Ludonaute

Expansions

Product Family

Other language

Accessories

  • 6 cardboard Train Cars
  • 1 cardboard Locomotive
  • 10 cardboard Terrain elements
  • 7 wooden pawns
  • 6 Character sheets
  • 132 cards (63,5x89mm)
  • 26 Loot tokens
  • 1 Rule Book

This game is recommended by 1 of our Bloggers

  • This game was played and recommanded by le.meeple.jaune, here its opinion:

    5/5

    COLT EXPRESS est un des premiers jeux que j’ai acheté au début de mon addiction. Un vrai coup de cœur à l’époque, qui a contribué fortement à me faire tomber dans la marmite. Déjà, je suis très bon public du thème Western, et le train en 3D somptueux aide grandement à tomber amoureuse d’un jeu reconnaissable immédiatement. On y est vraiment, on incarne réellement tous ces bandits à l’assaut du train ! Extrêmement immersif, COLT EXPRESS est immédiat et spontanée. On rentre dans l’histoire très vite et on joue de manière très instinctive. Dans ces petites bagarres, ces règlements de comptes, ces chasses à l’homme ou ces alliances furtives, le jeu est très fun et très surprenant. Alors, ne cherchez pas le contrôle absolu, ni de longues réflexions, COLT EXPRESS est chaotique à souhait et c’est ce qui fait son charme. On prévoit, on programme, on mémorise pour au final jouer dans le vide assez souvent, sentiment drôle et pathétique à la fois ! On peut regretter une rejouabilité limitée pour les acharnés du jeu, mais contre balancé par le fait que le jeu prend vraiment toute sa saveur lorsqu’on est nombreux autour de la table, et donc qui n’est pas de sortie tous les jours. Une madeleine de Proust pour moi, COLT EXPRESS fait du bien, tout simplement.

    1 person found this review was helpful

This game is recommended by 5 of our Customers

They liked...

Julien C. on 07/31/19

5/5

Super ! Un jeu pas trop long (5 tours), intéressant et drôle ! Un bon dosage entre la réflexion et la chance. Votre plan parfait peut s'écrouler par l'action d'un de vos adversaires et cela vous conduit à finir les actions de votre tour dans le vide, vous ne manquerez pas de rendre la pareil lors du tour suivant !

2 people found this review was helpful
  • on 04/10/20

    5/5

    Jeu familial de programmation qui est fluide et rapide avec un thème sympa.

    Certes, il arrive parfois que certaines de nos actions tombent à l’eau à cause de nos adversaires, mais cela fait le charme du jeu et provoque bien des fous rires !

  • on 02/17/20

    3/5

    Un univers bien retranscrit, le train en 3D donne du cachet au jeu. On apprécie de déplacer les personnages sur cette structure originale. En revanche, le jeu est très chaotique, la part de "programmation" pouvant s'avérer parfaitement inutile en fonction des actions des adversaires (exemple: le déplacement du shérif...).

    Ses qualités sont donc le graphisme, l'univers, le matériel, la facilité d'accès des règles. La victoire en revanche est toute relative. Un bon jeu d'ambiance, visant essentiellement un public familial.

    Nombre de parties: 6

    1 person found this review was helpful
  • on 01/07/20 Verified purchase

    5/5
    Très sympa surtout à partir de 4 joueurs
  • on 08/12/19

    4/5

    Colt Express est un jeu de programmation d'action très fun à jouer à plus que deux ou trois joueurs. (Parties à 6 joueurs hier, on s'est éclatés même si on perd en stratégie ce que l'on gagne en amusement)

  • on 07/31/19

    5/5

    Super ! Un jeu pas trop long (5 tours), intéressant et drôle ! Un bon dosage entre la réflexion et la chance. Votre plan parfait peut s'écrouler par l'action d'un de vos adversaires et cela vous conduit à finir les actions de votre tour dans le vide, vous ne manquerez pas de rendre la pareil lors du tour suivant !

    2 people found this review was helpful

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