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Cerebria: The Inside World

MCG-CERETIW

Cerebria is a dynamic, team-based, objective-driven area control game, where players play as Spirits.
  • English
  • From 14 years old
  • 1 to 2h
  • 1 to 4 player(s)
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Playful reviews about this game

  • Global rate
    4.7/5*
    *Weighted average calculated according to the general average of the store
  • Bloggers (2)
    5/5
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Cerebria is a dynamic, team-based, objective-driven area control game, where players play as Spirits, powerful entities representing Bliss or Gloom. These opposing forces - the two sides of human nature - struggle to control and shape the Inside World, the metaphorical representation of an evolving personality.
Cerebria introduces a unique theme and numerous innovative mechanisms. The game is centered around the player-controlled Spirits, and the Emotion cards controlling Cerebria’s areas, each with their own stats and abilities.

The Spirits can perform up to three actions on their turn. These include moving between Cerebria’s Realms and Frontiers, using the specific powers of the Realms, invoking and upgrading Emotion cards, removing opposing Emotions, and building Fortresses to consolidate their influence on certain areas. The Actions cost Willpower, gained primarily by absorbing from the Origin’s Spheres in the middle of the board. Both Bliss and Gloom also have a rare shared team resource, Ambition, enabling them to use the game’s most powerful effects.
The teams can score points either by accomplishing publicly known minor objectives (the Intentions), or completing their major objectives (the Aspirations), which change dynamically during the course of the game. Scoring Aspirations allows players to add Bliss and Gloom Fragments to the Identity, built in the middle of the board. These are key moments in the game: Cerebria’s state is in constant flux, but the Fragments are permanent imprints of a game state during the scoring events.
The game is won by the side with more influence over the finished Identity, thus becoming the dominant force in Cerebria.
Theme(s) Fantastic
Language(s) English
Mechanism(s) Deck BuildingAction Points
Author(s) Richard Amann, Viktor Peter, István Pócsi, Frigyes SchƑberl, Nick Shaw, Dávid Turczi
Artist Pedro A. Alberto, Toby Allen, VillƑ Farkas, Jamie Sichel
Note globale 4.7
Editor Mindclash Games

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This game is recommended by 2 of our Bloggers

  • This game was played and recommanded by ParadoxeTemporel, here its opinion:

    5/5

    Le Gameplay est super, la courbe d’apprentissage est vraiment importante, tout comme le haut niveau de rejouabilitĂ©.

    Un mode Solo a Ă©tĂ© pensĂ© par David Turczi lui-mĂȘme, l’auteur d’Anachrony sorti Ă©galement chez MindClash Game.

    Pour votre 1Ăšre partie, aprĂšs quelques tours tout va se mettre en place et les tours de jeu seront plus fluides. L’annexe recto/verso qui dĂ©crit les cartes Émotion est vraiment trĂšs pratique, gardez-le bien prĂšs de vous. A 4 joueurs le temps d’attente entre vos tours peut parfois sembler un peu long. Profitez-en pour anticiper votre prochain tour.

    Le cÎté Semi-coop est vraiment plaisant, partagez-vous les tùches pour prendre le contrÎle de Cerebria.

    Le plateau de jeu est immense, prĂ©voyez une belle surface pour vos parties :-). Les illustrations sont magnifiques. Pour ceux qui ont pledgĂ© (financĂ©) le jeu sur la plateforme Kickstarter, ils ont eut la possibilitĂ© d’acheter des figurines prĂ©-peintes qui remplacent les figurines en carton. Elles sont vraiment magnifiques.

  • This game was played and recommanded by Vin d'Jeu, here its opinion:

    5/5

    Comme à l’habitude des jeux Mindclash, Cerebria est un jeu complexe qui fourmille de petites rùgles dans tous les sens qui obligent à prendre 1 heure 30 pour les expliquer.

    Cette complexitĂ© est assez Ă©trange pour un jeu qui se veut essentiellement tactique.  Surtout, qu’en fonction du dĂ©roulement de la partie, il peut y avoir un effet win to win oĂč le clan gagnant de la premiĂšre manche va avoir un avantage sur les suivantes et oĂč il sera d’autant plus difficile au clan perdant de se refaire une santĂ©.  Heureusement la richesse et la profondeur tactique du jeu vient contrebalancer avantageusement cet Ă©cueil en offrant des choix nombreux et difficiles aux joueurs.  Le thĂšme et sa mĂ©canique de collaboration par Ă©quipe sont assez uniques dans ce type de jeu et apportent un plaisir ludique inĂ©dit.  La collaboration peut avoir diffĂ©rents traits, bruyant ou silencieux mais bien souvent obligeant les joueurs Ă  certains sacrifices en faveur de leur partenaire.  MĂȘme si les joueurs habituĂ©s aux jeux plus stratĂ©giques risques d’ĂȘtre dĂ©routĂ©s par un jeu beaucoup plus tactique, aprĂšs seulement une partie, ils ne pourront ĂȘtre que sous le charme de ce jeu cĂ©rĂ©bral qu’est CĂ©rĂ©bria

    2 people found this review was helpful

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