The Russian player must deal with low morale at the front and at home to win the war to keep Chechnya within the Russian Federation. The Chechen player is outgunned and outnumbered, but can wage an effective guerilla campaign to bog down the entire Russian effort and thereby achieve independence. There is a total of nine game turns covering two years of conflict, from December 1994 to December 1996. The game map encompasses Chechnya and surrounding territories (Georgia, Ingushetia, Dagestan).
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