In this game you will tell the story of isolation by creating a language
The new words come from the core aspects of the community: who they are, what they believe and how they respond to a changing world.
Players take away both the story they have told and the dialect they have built together.
In Dialect, players take turns changing the language over time and using that language as members of the community. It is a collaborative effort that does not involve a game master.
The first step in any game is to create a community. Initially, a backdrop must be chosen that forms the world in which Isolation pre-exists. Then you need to take ownership of the world by defining three aspects of the community. These will be the foundations of society, and the initial seeds from which language grows.
Includes a hardcover book and a set of language-generating cards, both beautifully printed with professional layout and gorgeous illustrations.
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