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At the start of the market day, you set the number of transactions you need to complete before the end of the day. At first, you don't know the details of the village population's demands and can only process transactions one at a time.
The villagers follow simple rules for all their requests: if you provide them with the agricultural products they want, you receive a reward. If a customer wants tomatoes, they give you two bags of wheat. If you provide them with the sheep they want, they will trade your surplus cucumbers for pigs.
In exchange for two cucumbers and a bag of wheat, you immediately receive details of three other requests.
If you have delivery problems, you can make additional trades at the market to obtain the necessary rewards. You can also use each of your completed trade cards to pay for advantages.
If you are the first to fulfill the wishes of the village population, you win Formidable Farm and enjoy an early end to your workday.
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