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Raiders of the Serpent Sea - Player's Guide

Reference: MUH109V002

Raiders of the Serpent Sea 5e Players Guide includes over 75 full-color pages of world history, fantastic illustrations, gods, lore, character options, and everything a new adventurer needs to start their epic journey.
  • English
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Raiders of the Serpent Sea - Player's Guide

Description

Take to the seas of Grimnir and battle the sinister forces of a forgotten past in an epic campaign

Raiders of the Serpent Sea 5e Players Guide includes over 75 full-color pages of world history, fantastic illustrations, gods, lore, character options, and everything a new adventurer needs to begin their epic journey.
  • An introduction to Grimnir, a new campaign setting inspired by Norse myth that can be connected to any other campaign world, but has a special link to Thylea (the lost continent of Dragonlord Odyssey).
  • Introduces the world, its origins and key historical events. Discover the cursed gods known as the Stone Court, the rich kingdoms that threaten raiders, and the power of sacrifice.
  • New races and class archetypes. Includes a variety of new playable races and class archetypes inspired by Norse legends and Viking history. Play as half-giant tallfolk, deep forest wolfriders, wooden builders, raid leaders and prophetic bards.
  • Includes six epic backgrounds for heroes to select from, with interconnected motivations for heroes, placing them at the heart of the story and the world.
  • New rules for spells, weapons, food and mead help bring the world and your characters to life!
  • Features stats for a variety of ships likely to be found on the Sea of Serpents.
  • Requires 5th edition core rulebooks to play.

Technical sheet

Description

Take to the seas of Grimnir and battle the sinister forces of a forgotten past in an epic campaign

Raiders of the Serpent Sea 5e Players Guide includes over 75 full-color pages of world history, fantastic illustrations, gods, lore, character options, and everything a new adventurer needs to begin their epic journey.
  • An introduction to Grimnir, a new campaign setting inspired by Norse myth that can be connected to any other campaign world, but has a special link to Thylea (the lost continent of Dragonlord Odyssey).
  • Introduces the world, its origins and key historical events. Discover the cursed gods known as the Stone Court, the rich kingdoms that threaten raiders, and the power of sacrifice.
  • New races and class archetypes. Includes a variety of new playable races and class archetypes inspired by Norse legends and Viking history. Play as half-giant tallfolk, deep forest wolfriders, wooden builders, raid leaders and prophetic bards.
  • Includes six epic backgrounds for heroes to select from, with interconnected motivations for heroes, placing them at the heart of the story and the world.
  • New rules for spells, weapons, food and mead help bring the world and your characters to life!
  • Features stats for a variety of ships likely to be found on the Sea of Serpents.
  • Requires 5th edition core rulebooks to play.

Technical sheet

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