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Snack Rabbits

Reference: AMI02405

In the Snack Rabbits card game, you have to catch as many vegetables as possible, ideally monopolizing one or two types to have a satisfying meal.
  • German
  • From 7 years old
  • less than 30mn
  • 2 to 4 players

12,95€

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Snack Rabbits

Description

Collect as many vegetables as you can to win!

Snack Rabbits contains cards with seven types of vegetables, each type having between 6 and 12 cards; each card also has a die indicating a number between 2 and 6. Lay out the barriers representing numbers 2 to 6, then shuffle Farmer Benno's cards to the bottom of the pile.

Each player takes a colored die, with all white dice placed in the center of the table.

On a turn, you reveal the top card of the deck, then place it under the barrier indicating the corresponding die number. You can then choose to stop and take a white die from the reserve, or jump and try to cross a barrier.

Choose one of the barriers (2-6), then roll your colored die and as many white dice as you like from your reserve. If one of the dice shows a value equal to or greater than that of the fence, you collect all the vegetable cards located under that fence, then return all the white dice you've rolled to the reserve. If you fail, keep all the dice you've rolled.

When Farmer Benno is revealed, the end of the game approaches and no more cards are added to the fences. Continue playing until all revealed cards have been claimed, then note your holdings.

If you have a majority of a type of vegetable, for example eggplant, which has 12 cards, you score a number of points equal to the number of cards of that type: 12 points for eggplant! Anyone else with eggplants scores 1 point for each card they have. (Ties favor majorities.)

Whoever scores the most points wins.

Technical sheet

Description

Collect as many vegetables as you can to win!

Snack Rabbits contains cards with seven types of vegetables, each type having between 6 and 12 cards; each card also has a die indicating a number between 2 and 6. Lay out the barriers representing numbers 2 to 6, then shuffle Farmer Benno's cards to the bottom of the pile.

Each player takes a colored die, with all white dice placed in the center of the table.

On a turn, you reveal the top card of the deck, then place it under the barrier indicating the corresponding die number. You can then choose to stop and take a white die from the reserve, or jump and try to cross a barrier.

Choose one of the barriers (2-6), then roll your colored die and as many white dice as you like from your reserve. If one of the dice shows a value equal to or greater than that of the fence, you collect all the vegetable cards located under that fence, then return all the white dice you've rolled to the reserve. If you fail, keep all the dice you've rolled.

When Farmer Benno is revealed, the end of the game approaches and no more cards are added to the fences. Continue playing until all revealed cards have been claimed, then note your holdings.

If you have a majority of a type of vegetable, for example eggplant, which has 12 cards, you score a number of points equal to the number of cards of that type: 12 points for eggplant! Anyone else with eggplants scores 1 point for each card they have. (Ties favor majorities.)

Whoever scores the most points wins.

Technical sheet

Accessories

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