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La Porte d’Ishtar

Reference: JDRLLR018

The Gate of Ishtar is a paper role-playing game proposing to live perilous adventures in the world of Kishar, in an ancient post-sumerian setting worthy of the greatest works of Sword & Sorcery.
  • French
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39,90€

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  • Technical sheet
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La Porte d’Ishtar

Description

With this book alone, you can have hundreds of adventures!

The 384-page book not only presents the rules (about 80 pages), but also describes the world of Kishar in great detail. The role-playing game The Gate of Ishtar is composed as follows:
  •     THE GATE OF ISHTAR, introduction (5 pages)
  •     THE FORGE OF A DESTINY, character creation (20 pages)
  •     CONFLICTS AND EMOTIONS, general rules (14 pages)
  •     BLOOD AND SAND, combat rules (28 pages)
  •     ONE MORE DAY, recovery and experience rules (8 pages)
  •     BETWEEN THE FLOWERS, description of life in the Akkadian Empire (70 pages)
  •     GODS AND SPIRITS, witchcraft, mysticism and gods (50 pages)
  •     BEYOND THE EMPIRE, the world of Kishar, beyond the Empire of Akkad (37 pages)
  •     A GREAT POWER, advice to the Game Master (38 pages)
  •     MAN'S BADS, NPCs, opponents and bestiary (50 pages)
  •     SLAVES OF THEIR DESIRES, introductory scenario (36 pages)
  •     THE END OF THE PATH, vocabulary, bibliography and glossary (10 pages)
  •     Index and character sheets, campaign (12 pages)
The main part of the book is focused on the description of the world of Kishar and thus gives you the means to effectively immerse your heroes in the post-sumerian atmosphere of The Gate of Ishtar.

Technical sheet

Description

With this book alone, you can have hundreds of adventures!

The 384-page book not only presents the rules (about 80 pages), but also describes the world of Kishar in great detail. The role-playing game The Gate of Ishtar is composed as follows:
  •     THE GATE OF ISHTAR, introduction (5 pages)
  •     THE FORGE OF A DESTINY, character creation (20 pages)
  •     CONFLICTS AND EMOTIONS, general rules (14 pages)
  •     BLOOD AND SAND, combat rules (28 pages)
  •     ONE MORE DAY, recovery and experience rules (8 pages)
  •     BETWEEN THE FLOWERS, description of life in the Akkadian Empire (70 pages)
  •     GODS AND SPIRITS, witchcraft, mysticism and gods (50 pages)
  •     BEYOND THE EMPIRE, the world of Kishar, beyond the Empire of Akkad (37 pages)
  •     A GREAT POWER, advice to the Game Master (38 pages)
  •     MAN'S BADS, NPCs, opponents and bestiary (50 pages)
  •     SLAVES OF THEIR DESIRES, introductory scenario (36 pages)
  •     THE END OF THE PATH, vocabulary, bibliography and glossary (10 pages)
  •     Index and character sheets, campaign (12 pages)
The main part of the book is focused on the description of the world of Kishar and thus gives you the means to effectively immerse your heroes in the post-sumerian atmosphere of The Gate of Ishtar.

Technical sheet

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