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Reference: BEAV-BOLTS
Rotation Rumble: Bolts & Bones is a 2-player card game featuring square cards that you rotate. Recruit skeleton mercenaries or wizards and rotate your cards to unleash your best attacks.
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Rotation Rumble: Bolts & Bones, two card-rotation decks for fast-paced duels
Rotation Rumble: Bolts & Bones is a two-player card battle game in which each player takes on the role of a guild trainer tasked with leading their mercenaries into battle. The goal is to accumulate victory points by chaining together attacks until you gain the upper hand over your opponent. The core mechanic revolves around rotating square cards: each side activates a different ability, forcing players to anticipate the best orientation for their fighters depending on the situation.
The game’s universe features battles fought for money, glory, and—in a more offbeat twist—slices of cheesecake. This Bolts & Bones set offers two decks with contrasting playstyles: the Bungee deck’s recycling skeletons, which capitalize on their time in the discard pile, and the Toma Oni deck’s spellcasters, who rely on reusing magic cards. The game’s originality lies in this rotation mechanic combined with its compact format, designed to be taken anywhere.
Rotation, Damage Points, and the Discard Pile
Setup involves choosing one of the two decks (Bungee or Toma Oni) and preparing your play area with your mercenary cards and support cards. Each turn, a player engages or rotates their cards to activate the ability corresponding to their orientation—whether that’s attacking, defending, or triggering a special effect.
The Bungee deck encourages you to cycle your skeletons between the board and the discard pile to maximize recycling effects, while the Toma Oni deck encourages you to reuse your spell cards from the discard pile to outmaneuver your opponent. Games are fast-paced, as the square card format and small number of components minimize the number of actions required between turns.
Victory Points and the End of Mercenary Battles
The game ends when one of the two players reaches the number of victory points needed to win, typically achieved by winning direct battles between mercenaries or by exploiting their deck’s unique synergies.
The decision of when to rotate a card—rather than playing it immediately—directly influences how quickly these points are accumulated. Since all decks in the Rotation Rumble series are compatible with one another, Bolts & Bones can also serve as a foundation for games that mix multiple sets to vary the endgame scenarios.
Rotation Rumble: Bolts & Bones, two card-rotation decks for fast-paced duels
Rotation Rumble: Bolts & Bones is a two-player card battle game in which each player takes on the role of a guild trainer tasked with leading their mercenaries into battle. The goal is to accumulate victory points by chaining together attacks until you gain the upper hand over your opponent. The core mechanic revolves around rotating square cards: each side activates a different ability, forcing players to anticipate the best orientation for their fighters depending on the situation.
The game’s universe features battles fought for money, glory, and—in a more offbeat twist—slices of cheesecake. This Bolts & Bones set offers two decks with contrasting playstyles: the Bungee deck’s recycling skeletons, which capitalize on their time in the discard pile, and the Toma Oni deck’s spellcasters, who rely on reusing magic cards. The game’s originality lies in this rotation mechanic combined with its compact format, designed to be taken anywhere.
Rotation, Damage Points, and the Discard Pile
Setup involves choosing one of the two decks (Bungee or Toma Oni) and preparing your play area with your mercenary cards and support cards. Each turn, a player engages or rotates their cards to activate the ability corresponding to their orientation—whether that’s attacking, defending, or triggering a special effect.
The Bungee deck encourages you to cycle your skeletons between the board and the discard pile to maximize recycling effects, while the Toma Oni deck encourages you to reuse your spell cards from the discard pile to outmaneuver your opponent. Games are fast-paced, as the square card format and small number of components minimize the number of actions required between turns.
Victory Points and the End of Mercenary Battles
The game ends when one of the two players reaches the number of victory points needed to win, typically achieved by winning direct battles between mercenaries or by exploiting their deck’s unique synergies.
The decision of when to rotate a card—rather than playing it immediately—directly influences how quickly these points are accumulated. Since all decks in the Rotation Rumble series are compatible with one another, Bolts & Bones can also serve as a foundation for games that mix multiple sets to vary the endgame scenarios.