flag_enflag_fricon_affiliationicon_cardsicon_charactersicon_chequeicon_coeuricon_compteicon_diceicon_discounticon_facebookicon_figurineicon_filtericon_gifticon_helmeticon_instagramicon_lightningicon_meeple_circleicon_meepleicon_meeplesicon_megaphoneicon_opinion-bubbleicon_pandaicon_paniericon_pen-brushicon_percenticon_playicon_postmanicon_ribbonicon_rocketicon_sherifficon_smiley-negativeicon_smiley-positiveicon_sorticon_staricon_swordsicon_tankicon_thumbsicon_top-gamesicon_towericon_twittericon_videoicon_wishlisticon_youtubeillus_bankwireillus_bubbleillus_cashondeliveryillus_cb_paypalillus_CBillus_chequeillus_rating-starslogo_paypallogo_philibert_noel_bonnetlogo_philibert_noel_tabletlogo_philibert_noellogo_philibertlogo_ukoo

Nightmare Cathedral

BND-NIGHT

Nightmare Cathedral is a strategy game for 1–4 players, where finding clever ways to follow your objectives and combining different strategies is the ultimate route to victory.
  • English
  • From 14 years old
  • 1 to 2h
  • 1 to 4 player(s)

Les avis ludiques sur ce jeu

  • Note globale
    4.4/5*
    *Moyenne pondérée calculée sur base de la moyenne générale de la boutique
  • Bloggers (1)
    4/5

129,95 €

Available

Shipping from 1.95€ - Free from 60€ (metropolitan France)

Add to a list:

Wishlists

Nightmare Cathedral is a strategy game for 1–4 players, where victory is gained by controlling the map, managing resources, following objectives and selecting when to engage in fast and furious conflicts to gain strategic advantage.

Over the course of the game, you will perform actions — and follow the actions of other players — to produce units, build fortifications, maneuver around the map, and spend your followers to climb the ritual track. Throughout the game, a haunting Cathedral will grow in the center of the board, and once it is completed, you will face — and gain the ability to control! — the physical manifestations of nightmares that are released upon the world.

Nightmare Cathedral is a game of both strategy and tactics, where finding clever ways to follow your objectives and combining different strategies is the ultimate route to victory.

Each player has a set of Action cards. These Action cards display various effects that may be activated either on that player's own turn, or as a reaction when other players perform that action. When you are the Active Player, you will move your Dreamer to a Day space that is not adjacent to its current Night space and perform the Action associated with that Day space, as outlined on your own Action card. Inactive Players may react to your chosen Day Action.

The game is divided into two stages. During the first stage, the titular Nightmare Cathedral is built, piece by piece, as the game progresses. Once the final Cathedral piece is placed on the main board, the Nightmare Cathedral is finished, at which point the game transitions to the second stage. From this moment on, Nightmares, powerful beings channeling the presence of the completed Cathedral, enter the game board, Devouring Units in their path. However, as a player, you may also take actions to control a Nightmare, Commanding it to do your bidding.

The game end is triggered in one of the following ways:

  • The Time marker reaches a certain space on the Time track.
  • A single player reaches the final step of the Ritual track.
  • A certain number of Units have been devoured.

Theme(s) Horror
Language(s) English
Mechanism(s) Worker PlacementMajority
Author(s) Błażej Kubacki
Artist Franek WolskiZdzisław Beksinski
Overall score 4.4
Format Limited Edition
Editor Board and Dice

Expansions

Ce jeu est conseillé par 1 de nos Bloggers

Les Bloggers ont donné une note de 4/5 sur ce produit
4/5
  • Ce jeu a été joué et recommandé par Vin d'Jeu, voici son avis :

    4/5

    Non, Nightmare Cathedral n’est pas un cauchemar mais il peut le devenir si les joueurs le prennent trop au sérieux. C’est un jeu qui se veut nerveux et qui doit se jouer vite. Si vous prenez votre temps à analyser toutes les cartes (il est vrai qu’elles sont remplies de texte), à peser les tenants et aboutissants et à réfléchir ce que chacun pourrait faire, au lieu de durer les 60 minutes annoncées par l’éditeur, le jeu peut durer le triple du temps annoncé. Et là, il devient long, trop long pour ce qu’il devrait être. Un jeu de 3 heures, guidé par des cartes piochées au hasard, soumis à la loi des objectifs et avec des choix limités, c’est un peu trop. Mais une fois quelques parties derrière vous, les joueuses maitriseront bien toutes les règles et pourront alors y jouer comme il se doit: vite. Le jeu apportera alors tout le plaisir ludique nécessaire pour profiter pleinement d’une partie nerveuse, à l’interaction forte et à une variété infinie grâce à des cartes nombreuses, aux effets variés, aux objectifs différents et aux amélioration d’action qui vont orienter votre partie différemment à chaque fois. 

Vous devez être identifié pour soumettre des avis.

*See our Shipping Conditions