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Flip Voyage

Reference: BOO001

Flip Voyage is a flip-and-write game that takes players on a journey through the fantastical world of Jules Verne's “20,000 Leagues Under the Sea.”

  • French
  • From 14 years old
  • 30mn to 1h
  • 1 to 4 players
Coming soon : Juillet
  • Shipping costs from €1.95 - Free shipping on orders over €60 (metropolitan France)

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  • Description
  • Technical sheet

Flip Voyage

Description

Get ready for the greatest underwater adventure yet!

In Flip Voyage, each player takes on the role of a crew member and takes command of a rudimentary replica of the Nautilus, exploring the oceans, earning rewards, and facing dangers.

Each turn, you flip over three cards, assign one of them to your movement, another to a specific discipline (science, conflict, rescue, liberation), and a third to an action within the chosen discipline.

Conduct scientific experiments! Engage in maritime conflicts! Venture into the depths of the ocean! Liberate a village oppressed by imperialists!

During your journey, you’ll have the chance to earn bonus actions by creating chains of combinations, as well as build formidable upgrades for your submersible to increase its effectiveness against the perils that await you. Complete your mentor’s objectives through Nemo’s Challenge cards to earn even more rewards!

The dual Fame and Leagues track will drive the game’s progression: your actions and gains will advance the Fame track in one direction, while your movements on the sea map will advance the Leagues track in the opposite direction. When the two converge, the end of the game is triggered!

A dedicated solo mode pits you against a formidable opponent in Farragut’s Pursuit: with this valiant Commander hot on your heels, you’ll need to adjust your strategy to stay one step ahead.

Technical sheet

Description

Get ready for the greatest underwater adventure yet!

In Flip Voyage, each player takes on the role of a crew member and takes command of a rudimentary replica of the Nautilus, exploring the oceans, earning rewards, and facing dangers.

Each turn, you flip over three cards, assign one of them to your movement, another to a specific discipline (science, conflict, rescue, liberation), and a third to an action within the chosen discipline.

Conduct scientific experiments! Engage in maritime conflicts! Venture into the depths of the ocean! Liberate a village oppressed by imperialists!

During your journey, you’ll have the chance to earn bonus actions by creating chains of combinations, as well as build formidable upgrades for your submersible to increase its effectiveness against the perils that await you. Complete your mentor’s objectives through Nemo’s Challenge cards to earn even more rewards!

The dual Fame and Leagues track will drive the game’s progression: your actions and gains will advance the Fame track in one direction, while your movements on the sea map will advance the Leagues track in the opposite direction. When the two converge, the end of the game is triggered!

A dedicated solo mode pits you against a formidable opponent in Farragut’s Pursuit: with this valiant Commander hot on your heels, you’ll need to adjust your strategy to stay one step ahead.

Technical sheet

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