Create characters and spend actions to complete objectives and collect coins. Which side of the law will you be on?
In 2087, central governments have fallen. What remains are fragmented city-states like New Dawn City, struggling to keep the chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing and enhancing existing criminal elements. In the world of In Too Deep, you are part of a secret agency dedicated to stopping the Syndicate at all costs.
Cybernetic implants give Syndicate agents a technological advantage, but you've found a way to exploit that power. By infiltrating their brain enhancements, you can take control of these criminals. By infiltrating the minds of your targets, you'll coordinate increasingly serious crimes in order to get your hands on the critical evidence needed to foil the Syndicate's plot.
Each round, you can attach yourself to a new criminal and manipulate their activities in the city, gaining access to powerful skills and increasing your stamina as you become more familiar with their mind. Your physical body is in a secret laboratory, far from the action, but you're not safe. Entering the minds of criminals has consequences for your morality.
You orchestrate crimes, struggle to make the best use of the information you gather, grapple with dangerously corrupting dilemmas, and try to keep your cool. You'll have to do everything in your power not to go too far.
Sleeves 44 x 68mm (72 cards)
Sleeves 63 x 88mm (8 cards)
Sleeves 80 x 120mm (63 cards)
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