Three evenings of nightmares!
All three scenarios share a common theme: investigators are confronted with the clock. Tips for the guardian are provided to keep the action flowing and to emphasize the unpredictability of the Myth. Additional investigators can also be added for larger group play.
A lonely thread
There's something wrong with Professor Thomas. Unfortunately, you didn't know that when you arrived at his charming cabin. Can you act in time to save your friend? Or will a horrible secret devour them all?
Bits & Pieces
A doctor's body lies next to an autopsy table, and the corpse he was examining has disappeared! The only clue is a series of bloody footprints. A diabolical game of hide-and-seek ensues, with bloody consequences.
Aurora Blue
A gang of U.S. Treasury agents raid an illegal whisky distillery hidden in Alaska's Chugach Mountains. The sun sets... and that's when the most terrible things happen.
No Time To Scream is designed for use with the Call of Cthulhu Starter Set or the Call of Cthulhu: The Guardian rulebook.
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