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Meltwater

Reference: CSGMW01

After a nuclear war, US and Soviet forces fight for survival in Antarctica.
  • English
  • From 14 years old
  • 30mn to 1h
  • 2 players

47,40€

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  • Description
  • Technical sheet
  • Accessories

Meltwater

Description

After a nuclear war, US and Soviet forces fight for survival in Antarctica.

The unthinkable happens. The world is scoured clean in nuclear fire. The oceans are  poisoned for generations to come. One last patch of habitable land remains: Antarctica. The remnants of humanity huddle together in a fragile patchwork of research stations and refugee ships. But even here, the Cold War survives. And our civilization may not.

In Meltwater, 2 players command the shattered remains of the superpowers, struggling for control of the ice. Simple diceless mechanics let players displace, corner, and isolate their opponent’s survivors. Here, hunger is a crueler weapon than gunfire, and the barren tundra can only support so many souls. And every turn, radioactive contamination pushes in from the coastline, shrinking the available space and forcing the belligerents closer and closer together.

In the end, there is only submission or annihilation, and whatever world is left.

Technical sheet

Description

After a nuclear war, US and Soviet forces fight for survival in Antarctica.

The unthinkable happens. The world is scoured clean in nuclear fire. The oceans are  poisoned for generations to come. One last patch of habitable land remains: Antarctica. The remnants of humanity huddle together in a fragile patchwork of research stations and refugee ships. But even here, the Cold War survives. And our civilization may not.

In Meltwater, 2 players command the shattered remains of the superpowers, struggling for control of the ice. Simple diceless mechanics let players displace, corner, and isolate their opponent’s survivors. Here, hunger is a crueler weapon than gunfire, and the barren tundra can only support so many souls. And every turn, radioactive contamination pushes in from the coastline, shrinking the available space and forcing the belligerents closer and closer together.

In the end, there is only submission or annihilation, and whatever world is left.

Technical sheet

Accessories

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