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Wandering Towers: Spell Pack

Reference: CSGABTOW31

Wandering Towers: Spell Pack: an expansion bundling 6 new spells to add tactical depth to your Wandering Towers games.

  • English
  • From 8 years old
  • less than 30mn

12,95€

  • Shipping costs from €1.95 - Free shipping on orders over €60 (metropolitan France)

  • Your order will be shipped with care

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  • Description
  • Technical sheet

Wandering Towers: Spell Pack

Description

Wandering Towers: Spell Pack is an expansion for the board game Wandering Towers, published by Capstone Games. It brings together in a single box 6 unique spells, previously released separately as promotional mini-expansions.
Like the base game spells, they are used by spending potion bottles and provide new tactical options for moving wizards and towers. These 6 spells can be freely mixed and matched with the 4 original spells from the base game.
The 6 spells:
  • Retrieve a Card: take the top card of the discard pile back into your hand.
  • Movement Swap: swap the movement values on the card you played (even lets you move a piece not shown on the card).
  • Close Ravenskeep: prevent any wizards from entering Ravenskeep for one turn.
  • Draw 2 Cards: interrupt your turn to draw two additional cards.
  • Fill a Potion Bottle: refill one of your flasks without having to trap a wizard.
  • Extra Die Roll: roll the die for a new movement value.

Contents

  • 6 Spell cards:

Retrieve a Card
Movement Swap
Close Ravenskeep
Draw 2 Cards
Fill a Potion Bottle
Extra Die Roll

Technical sheet

Description

Wandering Towers: Spell Pack is an expansion for the board game Wandering Towers, published by Capstone Games. It brings together in a single box 6 unique spells, previously released separately as promotional mini-expansions.
Like the base game spells, they are used by spending potion bottles and provide new tactical options for moving wizards and towers. These 6 spells can be freely mixed and matched with the 4 original spells from the base game.
The 6 spells:
  • Retrieve a Card: take the top card of the discard pile back into your hand.
  • Movement Swap: swap the movement values on the card you played (even lets you move a piece not shown on the card).
  • Close Ravenskeep: prevent any wizards from entering Ravenskeep for one turn.
  • Draw 2 Cards: interrupt your turn to draw two additional cards.
  • Fill a Potion Bottle: refill one of your flasks without having to trap a wizard.
  • Extra Die Roll: roll the die for a new movement value.

Contents

  • 6 Spell cards:

Retrieve a Card
Movement Swap
Close Ravenskeep
Draw 2 Cards
Fill a Potion Bottle
Extra Die Roll

Technical sheet

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